History

Silverlode Interactive is an expanding game studio south of Salt Lake City, Utah. It was founded in 2005, by a team of successful movie industry professionals.

Silverlode created the groundbreaking MMORTS, SAGA. It is praised by players and critics alike for its unique fusion of RTS, RPG and collectible gaming. The game was released in March 2008 and continues to win over audiences and publishers across the world.

Mission Statement

Silverlode Interactive is powerfully innovative. Silverlode's leading-edge game development team will continue to reinvent genres; creating superior content that appeals to mass markets and predicts the future of game culture and industry. As a small and focused development studio, Silverlode has the freedom and agility to stay ahead of the pack in creating the next generation of online games.

Key Personnel

Jason Faller, President
Raised in Canada, Jason studied Eastern Religions and Philosophy before transferring to film school in the US. After working as an independent producer for 5 years - during which time he produced the feature films Pride and Prejudice, Moving McAillster and Dragon Hunter - Jason switched his attention to video games, and designed and produced SAGA. As a game designer, Jason continues to seek out new ground to push genres and revenue models.

Kynan Griffin, CFO
Moving from South Africa to pursue his studies in film, Kynan has served as a producer on several successful feature films and shorts, including Pride and Prejudice, Moving McAllister and the award-winning, The Snell Show. Kynan produced SAGA and continues to oversee new developments at Silverlode.

Eric Wiggins, Technical Director
With a Bachelor of Science in Game Development from Full Sail University, Eric is able to overcome the difficult technical tasks an innovative studio creates. After starting out a junior programmer on SAGA and Band of Bugs, he was quickly given the role of Lead Programmer and pulled SAGA through its release, paving the way for new titles such as Riley's World and SAGA Tactics.

Slava Zatuchny, Marketing Director
Slava has been at the forefront of collectible technology in gaming since joining Genetic Anomalies, who pioneered collectible online gaming in 1997 with Chron X. When the studio was acquired by THQ, Slava served as the community department manager for their collectible online games: Star Treks Q, Continuum and WWE With Authority. After designing three cellphone games for the China market, Slava moved to Utah to join Silverlode Interactive, once again leading the way in collectible gaming with the world’s first Collectible RTS.

Andrew Black, Creative Director
Andrew is a native of Scotland and attended Edinburgh Art College before moving to the US to study film. He is the director of five short films, which have garnered critical praise, and played at festivals around the world. His short film, The Snell Show won the prestigious Grand Jury Prize at the 2003 Slamdance Film Festival. Andrew made his feature directorial debut with Pride and Prejudice, which earned him rave reviews from two of the most prestigious critical venues, Variety and Box Office Magazine. He also directed the feature Moving McAllister, as well as several television commercials. He oversees the creative direction of Silverlode's products.

Games

SAGA is a persistent world RTS in an epic fantasy setting. Players collect troops, build armies, conquer new lands and build up kingdoms, complete with resource collection, city building and peasant management. SAGA’s features include massive armies, multiplayer questing, raiding, guild wars, espionage, and an auction house for trading troops and spells.

SAGA has no subscription fees. Players pay as little or as much as they decide, by purchasing ‘booster packs’ of random troops and spells, which are traded and customized to create the strategic army of choice for each player. Visit www.playsaga.com to play today.

Riley’s World is a virtual 3-D massively multiplayer world emulating the Earth and it’s ecological systems which recreates the sense of awe and wonder one feels when exploring nature. Riley’s World is an exciting adventure/exploration game where players learn about science and the natural world via engaging character-driven adventures, structured and unstructured play, discovery and exploration, and inquiry-based learning while in a safe, fun, scientifically accurate online world.

Saga Tactics will be one of the first games to allow players using an iPhone to compete against opponents on a PC or Mac. Saga Tactics is a turn based strategy game with a persistent element. The troops players collect can gain levels and equip weapons and armor that stay with them from one battle to the next. Developed using the Unity3D engine, Saga tactics offers turn based strategy enthusiasts a chance to enjoy their favorite type of strategy game in a stunning 3D environment.